Project Timeline

Weeks 4-9: Design and Production

4:  Finish Grand Central Historical Research + Create demo Binaural + Monaural Asset – test out Option A (no-Geospatial awareness, but has realtime processing

5: Unity Implementation – Option A

6: Implement and refine storyboarded flow of scenes in Unity

7: Asses and pursue if feasible Option B (Geo spatial awareness and/or a Voice UI component)

8: Mini user test / Final Asset creation / Unity Dev

9: Refine visual components and refine/optimize sound spatialization processing

Weeks 10-12: Testing and Refining

10: User Test 1 / Cast and Schedule 2-3 Actors

11: Big Refine

12: User Test 2 / Subtle Refine

Weeks 13-15: Documenting and Presentation Practice

13: Video Shoot in Grand Central, B-Roll Asset creation

14: Editing video / Create Slide Deck / Practice Presentation

15: Practice Presentation