Building off of last week's HW assignment in which I introduced gravity and wind force functions to my sketch, I set out to make a more musical experience using similar principles. I uploaded multiple and harmonious ambient musical elements, assigned them to checkEdges, and made an array of rectangles that contain falling balls. The trickiest part was getting the buttons that pause and un-pause the movement of the balls to control their individual balls, and not all the balls. Yining Shi was super instrumental in helping me this week to figure out how to get the buttons working (thankful shout out to Kat Sullivan as well!!).